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Author Topic: My first Morph, thoughts?  (Read 2290 times)
BGII
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« on: March 18, 2011, 03:43:45 AM »

After lurking here for a while I figure I try my hand at morphing. I was going to put both in the same post but I can't figure out how so first the un morphed version.
« Last Edit: March 18, 2011, 09:24:37 AM by gonZo » Logged
BGII
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« Reply #1 on: March 18, 2011, 03:45:14 AM »

And the mophed version. All I did was make her taller, or 8 times the height of her head. The bigger deal, to me anyways, was fixing the background.
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Klcarsite
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« Reply #2 on: March 18, 2011, 06:14:28 AM »

...zzz... I didn't realize anything had changed till you mentioned the background.  Swell those tits!
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BGII
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« Reply #3 on: March 18, 2011, 01:18:35 PM »

I did make her taller....
I figured I start on something simple and small first like a height boost. Currently working on a boob boost.
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BGII
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« Reply #4 on: March 18, 2011, 02:11:33 PM »

Boob Boosted!
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magic
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« Reply #5 on: March 19, 2011, 01:02:40 AM »

For a start you did quite well! - Try to correct the contours, however. Boosting up the boobs is much easier. These dark colors are not ideal for BEm giving poor contrast. So I changed the outfit. Have a look to give you inspiration.
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Magically Yours, magic
gonZo
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« Reply #6 on: March 19, 2011, 08:54:02 AM »

When Magic says "correct the contours", I think he's referring to the way the edges of the figure are sharp and somewhat zagged in your morphs. After morphing, if the edges of the figure look sharper or more jagged than the edges of unmorphed objects that are at the same focal distance in the photograph, use a blurring or feathering tool (set to a low percentage) to gradually soften the edges until they match the smoothness of other objects' edges in the photo.
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BGII
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« Reply #7 on: March 20, 2011, 12:15:52 AM »

Thanks Magic! That's high praise coming from you! I do agree that the picture is very dark, I choose it because of the fact that it was just her standing up. I should have though of trying to brighten it first! Now I just wish she would dress like you had her!

Thanks gonZo, I was a bit confused about what he meant but i see what you mean, uploading here a quick attempt to try that, then I'll give it another try after making it brighter.

    gonZo replies - That's a good first attempt. Don't make the figure's edges blurrier than the surrounding background, though. Use a low percentage of blur. There's no fixed formula for doing it right, so it's best to just work slowly with a weak brush, keep comparing the figure's edges to things in the background image, and build it up to the right amount of blur.
« Last Edit: March 20, 2011, 09:12:49 AM by gonZo » Logged
BGII
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« Reply #8 on: March 20, 2011, 12:19:31 AM »

Almost forgot: Magic, I feel honored that you used my first morph to morph her!
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magic
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« Reply #9 on: March 20, 2011, 01:21:08 AM »

better still: get rid of the horrible white shirt, then experiment with different outfits - here are some samples
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Magically Yours, magic
magic
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« Reply #10 on: March 20, 2011, 01:21:58 AM »

or this
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Magically Yours, magic
magic
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« Reply #11 on: March 20, 2011, 01:23:17 AM »

or this ...
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Magically Yours, magic
RandomX
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WWW
« Reply #12 on: March 20, 2011, 01:37:24 AM »

For a first time GTS morph, decent job. You might need to fix the shadows around her. Even at a quick glance, it look unnatural.

But yes. You're on a BE forum. Unless you intent to make her tits grow, you are on the wrong forum.
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BGII
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« Reply #13 on: March 20, 2011, 02:06:56 AM »

Magic, I don't know what to say but WOW. I'm guessing you meant skirt not shirt but either way very interesting ideas!

Thanks RandomX. She's not really a giant though in fact the reason i choose to make her taller was tht she's only 4'10" in reality and my morph made her about 5'9". I do realize where I am, there's a reason I like this place Cheesy . Good note about the shadows though, i'll have to fix that too, thanks!
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BGII
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« Reply #14 on: March 20, 2011, 02:20:29 AM »

Just thought I add how I've been morphing:

To make her taller I cropped her out of the picture, then I split her into eight parts based on http://en.wikipedia.org/wiki/Body_proportions#Body. I then guese about how many pixes high her head was and made each part that many pixes high.

To make he boobs bigger I started with the Height Morph, and then split the parts around her to smaller sections. I then shrunk her waist area 50%, and scalled her boobs to take up the extra area. Finally using the distort tool I made the waist and top  of the chest line up with her boobs.
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magic
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« Reply #15 on: March 21, 2011, 03:01:47 AM »

That's right; skirt of course

another variant
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Magically Yours, magic
BGII
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« Reply #16 on: March 21, 2011, 11:34:22 AM »

Wow, Magic, just wow!
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magic
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« Reply #17 on: March 22, 2011, 12:18:58 AM »

got some ideas now?
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Magically Yours, magic
BGII
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« Reply #18 on: March 22, 2011, 01:49:47 AM »

Wow again Magic. I'm working on a new attempt at this picture, I'll post it as soon as I finish it!
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Shara
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« Reply #19 on: March 22, 2011, 09:41:48 AM »

do keep in mind you and magic have much different methods Wink
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"I don't always approve of coup d'état, but when I do, it's by Shara." -LuvDemWhoppers
BGII
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« Reply #20 on: March 22, 2011, 12:02:45 PM »

That is true Shara, but I think I may be able to make something work....I think...
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Shara
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version 1.337


« Reply #21 on: March 22, 2011, 12:14:00 PM »

That is true Shara, but I think I may be able to make something work....I think...

for your method which is probably more similar to mine.

All you really need is masks and practice Wink
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"I don't always approve of coup d'état, but when I do, it's by Shara." -LuvDemWhoppers
BGII
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« Reply #22 on: March 22, 2011, 12:15:48 PM »

Thanks! Hope my current try works too!
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BGII
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« Reply #23 on: March 23, 2011, 02:02:29 AM »

Magic inspired!
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magic
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« Reply #24 on: March 25, 2011, 06:35:53 AM »

you are on your way, keep going. Now starting on the hair.
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Magically Yours, magic
BGII
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« Reply #25 on: March 27, 2011, 01:42:29 AM »

Hair!
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luluxiu
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« Reply #26 on: July 11, 2011, 09:29:26 PM »

If you look at Figure sharp edges or photos in the same focal length than unmorphed serrated edge of the object, the use of vague or feathering tool, gradually softening the edges, the edges of objects until they are smooth with the other pictures....
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Night Lord
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« Reply #27 on: October 09, 2011, 06:31:46 PM »

In terms of adding height, you would be better served if there was something around her to give scale. I didn't even notice the difference at first because there was no point of reference.
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BGII
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« Reply #28 on: October 09, 2011, 11:59:08 PM »

I see what you mean, I thought it would be ok since the room around her should work but for some reason it doesn't...weird. Thanks for the tip!
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Night Lord
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« Reply #29 on: October 13, 2011, 03:42:18 AM »

I see what you mean, I thought it would be ok since the room around her should work but for some reason it doesn't...weird. Thanks for the tip!

Not a problem. Really, it's pretty technically good, it's just knowing the eye of the viewer and how things are perceived, just like in any art form. I'm sure a lot of people on here could share similar suggestions, but in the end you are the artist.
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