Great stuff here !!!
I am hoping to experiment with the Vik/Vic/VV/Daz/etc
(not sure of any of it yet) stuff pretty soon.
I am still pretty low tech in the poser world.
For recent posting I have used the following;
Starting point-P4 nude female w/fixed bottom
(forget where the fixed bottom part came from).
Breasts-some magnets I made. One magnet per breast.
The problem I am having is that if I go to large in scale
I start getting sharp polygon edges (visible in almost all
images I have posted).
Hair-from http://www.digitalbabes2.com
the best hair I have found
modified the trans maps and colors
Skin-from Anton Kisiel [email protected]
modified by adding some noise (helps make skin look more 'skinish')
modified colors, pubic regions, and aureola.
Shoes-from ?? I think it was PhilC but I checked there today
and no shoes. Anyway I got them somewhere as wavefront obj
files (it took me forever to get them fitted). I need to find some
other tall clunky platform heels that easily conform.
Body-Mainly is random scaling of body parts
but I do use morph targets for the abs I got from http://mercury.spaceports.com/~traveler
Processing-As much as possible in Poser. I do use an Adobe Photoshop
plugin to add 'vertical grain noise'. This does two things, it makes the
poser rendering a little more 'contrasty' and is just something that helps
identify any rendering I make (a style) and of course compression. Occasionally
i will touch up a few things like sharp edges in using photoshop (I hope to get rid
of them in poser).
Thanks for the compliments of my meager work.
I thouroughly enjoy everone else's !
SZGreat stuff here !!!
I am hoping to experiment with the Vik/Vic/VV/Daz/etc
(not sure of any of it yet) stuff pretty soon.
I am still pretty low tech in the poser world.
For recent posting I have used the following;
Starting point-P4 nude female w/fixed bottom
(forget where the fixed bottom part came from).
Breasts-some magnets I made. One magnet per breast.
The problem I am having is that if I go to large in scale
I start getting sharp polygon edges (visible in almost all
images I have posted).
Hair-from http://www.digitalbabes2.com
the best hair I have found
modified the trans maps and colors
Skin-from Anton Kisiel [email protected]
modified by adding some noise (helps make skin look more 'skinish')
modified colors, pubic regions, and aureola.
Shoes-from ?? I think it was PhilC but I checked there today
and no shoes. Anyway I got them somewhere as wavefront obj
files (it took me forever to get them fitted). I need to find some
other tall clunky platform heels that easily conform.
Body-Mainly is random scaling of body parts
but I do use morph targets for the abs I got from http://mercury.spaceports.com/~traveler
Processing-As much as possible in Poser. I do use an Adobe Photoshop
plugin to add 'vertical grain noise'. This does two things, it makes the
poser rendering a little more 'contrasty' and is just something that helps
identify any rendering I make (a style) and of course compression. Occasionally
i will touch up a few things like sharp edges in using photoshop (I hope to get rid
of them in poser).
Thanks for the compliments of my meager work.
I thouroughly enjoy everone else's !
SZ